Over all a good collab. Most of the jokes were funny (especially liked the paint one) and the animation was fairly smooth and the different styles of each skit made it just that much more enjoyable.
The one problem I noticed seemed to be in the coding of the collab. Two scenes (sword and freeze) would repeat themselves unless you pressed the next button on the bottom. And I don't know about sword but it seemed like the camera stopped looking at the full screen. Felt as though I was missing something or couldn't see everything, but maybe it's just me.
Anyway, a funny collab over all. Good job guys.
It was a long wait and, though it had fewer, longer shorts (sounds quite oxymoronic), it was still good and funny.
Bit's was my favorite, but they were all great. And I could relate to a few of them especially StasisDesigns' and I love the audio reference in Link's.
Can't wait for 7, hope it's not the last one.
This is great. You even reminded me of the odd tendencies me and a friend of mine had whenever we played. I was always Nick, I did basically every mission related task, and always was attacked by chargers or hunters. He always played as Ellis and always ended up with a jockey on his head. And the easter eggs were funny!
BTW Forewarning to anyone playing this game...your basically raped by specials every five seconds...BUT IT'S AWESOME. Oh and Sugar Mill seriously has like 10 witches in it!
Very nice game.
This series was quite enjoyable, definitely had me anticipating when the next stage would come out. The game itself was difficult, but fun. The story was interesting, the music was enjoyable, and the characters and voice acting was pretty good. Boss fights were a lot of fun, though hard, and they all had very good and differing designs. (I have to admit it took me nearly ten deaths on the boss you fight before you get your pistol to realize it was shooting my machine gun bullets back at me when I hit it).
Mizar was a great villain to have as well, and you know you've made a good villain when you have someone playing it and cursing her out every time you fight her, especially the last fight, she just wouldn't give up.
My only compliant is the controls. Having to move while shoot diagonally, got frustrating sometimes, and since the buttons were close together, I found myself occasionally hitting the wrong button and jumping instead of shooting, or switching weapons, or etc.
The graphics weren't superb or anything, but I kind of liked it. Also loved the metroid and megaman feel of the game play. Felt nostalgic in a way.
One thing I have to say is I feel you should have made the challenge modes more noticeable. Usually after I beat the game I wouldn't return to the title screen and instead would navigate to something else. In fact it wasn't until a few hours ago, when I decided to through the game on hard, did I notice the challenge and speedrun modes and that adds so many more aspects to the game. I suppose normal people would have notices the extra modes from the locked items in the extras menu, but I usually forgot about that as well. Oh well, definitely a nice touch though and I'll be looking forward to beating all the stages on hard and in the challenge modes.
Anyway, overall a good game, I can tell a lot of effort went into this and I hope another saga like this might come out in a year or two. Until then I'll be happy with this one.
Good game, a bit short though.
Levels had an interesting design to them and new twists were added to make things interesting. Over all pretty good. My one complaint is it was kind of short. Maybe add a few more features to the game and more levels next time. Maybe even a level editor.
And for those stuck on 16 it really isn't that difficult. Wait for a box to land before turning the conveyor belt and then immediately put it on full blast towards the LEFT wall. It should land on the lower conveyor belt which should be set to the first power towards the right before it lands. Though some shots may miss the majority of the shots should hit the conveyor belt dead on.
I find it sad people seem to have so much trouble beating this. It was difficult but anyone with the normal amount of perseverance should be able to beat it.
Anyway, I loved the graphics, I'm a sucker for old style pixel stuff. The music was great also, and the game itself was entertaining and difficult but not too frustrating (Though I have to say the whole thing with the fans and the butterflies on lvl 9 was hard XD)
Great job, with this game and I hope you make more.
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